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BAIXAR NOVO COUNTER-STRIKE 1.6 CLASSIC FULL GRÁTIS ATUALIZADO 2024 ×

Plugin ZM - Colored Score


zThiago

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Plugin ZM - Colored Score: Mostra quantidade de zumbies, humanos e vitórias, no centro superior.

testee.PNG

Autor: Andrei

Plugin com SMA: Colored Score.zip

Pastebin:

#include < amxmodx >
#include < dhudmessage >
#include < zombieplague >
 
#define PLUGIN_NAME "[ZP] DHUD Informer"
#define PLUGIN_VERSION "0.0.0.1"
#define PLUGIN_AUTHOR "Andrei"
 
enum _: eTeamData
{
    WIN_NO_ONE = 0,
    WIN_ZOMBIES,
    WIN_HUMANS 
 
}; new g_iWin[ eTeamData ];
 
public plugin_init()
{
        register_plugin
    (
        PLUGIN_NAME,
        PLUGIN_VERSION,
        PLUGIN_AUTHOR
    );
 
    register_dictionary( "zp_score.txt" );
    register_message( get_user_msgid( "TextMsg" ), "Message_TextMsg" );
}
 
public Message_TextMsg( )
{
    static szMessages[ 32 ];
    get_msg_arg_string( 2, szMessages, charsmax( szMessages ) );
   
    if( equal( szMessages, "#Game_will_restart_in" ) )
    {
        g_iWin[ WIN_HUMANS ] = 0;
        g_iWin[ WIN_ZOMBIES ] = 0;
        g_iWin[ WIN_NO_ONE ] = 0;
    }
}
 
public zp_round_started( )
{
    set_task( 1.0, "Ctask__Update", _ ,_ ,_ , .flags = "b" );
}  
 
public zp_round_ended( iWinTeam )
{
    switch( iWinTeam )
    {
        case WIN_HUMANS: g_iWin[ WIN_HUMANS ]++;
        case WIN_ZOMBIES: g_iWin[ WIN_ZOMBIES ]++;
        default: g_iWin[ WIN_NO_ONE ]++;
    }
 
    remove_task();
}  
 
 
public Ctask__Update( )
{
    set_dhudmessage( .red = 0, .green = 255, .blue = 0, .x = -1.0, .y = 0.02, .effects = 0, .fxtime = 6.0, .holdtime = 2.0, .fadeintime = 1.0, .fadeouttime = 1.0, .reliable = false );
    show_dhudmessage( 0, "%L                         ", LANG_PLAYER, "SCORE_HUMANS", zp_get_human_count() );
    set_dhudmessage( .red = 100, .green = 100, .blue = 100, .x = -1.0, .y = 0.02, .effects = 0, .fxtime = 6.0, .holdtime = 2.0, .fadeintime = 1.0, .fadeouttime = 1.0, .reliable = false );
    show_dhudmessage( 0, "%L^n%L", LANG_PLAYER, "SCORE_ROUND", ( g_iWin[ WIN_HUMANS ] +  g_iWin[ WIN_ZOMBIES ] + g_iWin[ WIN_NO_ONE ] ), LANG_PLAYER,  "SCORE_WINS", g_iWin[ WIN_HUMANS ],  g_iWin[ WIN_ZOMBIES ] );
    set_dhudmessage( .red = 255, .green = 0, .blue = 0, .x = -1.0, .y = 0.02, .effects = 0, .fxtime = 6.0, .holdtime = 2.0, .fadeintime = 1.0, .fadeouttime = 1.0, .reliable = false );
    show_dhudmessage( 0, "                       %L", LANG_PLAYER, "SCORE_ZOMBIES", zp_get_zombie_count() );
}

 

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